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Hoi4 man the guns dev diary
Hoi4 man the guns dev diary






hoi4 man the guns dev diary hoi4 man the guns dev diary

The host government, as the Legitimacy of the guests increases, can train divisions of the exiled forces who excel at fighting those who just took their land from them, as well as deploy experienced foreign airwings, and use experienced exiled generals. If you stayed and fought to the last, your Legitimacy the bonus in question will be much higher. As a European Democratic state, your days are numbered when you start a HOI4 game where Germany goes on its historical warpath.īut now, after the Germans take over, you can continue the fight in smaller ways, like lending political power to your host country, as well as bringing an amount of experienced divisions and equipment over. The other main political feature added with Man the Guns is the ability to host a government in exile, or play as one yourself. The UK had gone Fascist, preventing me from democratically allying with them as my focus tree planned, and there was no option for me to join the French Entente until I had been attacked. In my game as the Netherlands, I sided with the Democratic states of Europe against the Axis, but the options to progress further down in my focus tree were blocked off. The other two states with new focus trees are the Netherlands and Mexico, both packed with further ahistorical options and more depth, as before they were pretty generic states. The new options add a lot of flavor and unpredictability to a playthrough, as both states can become embroiled in civil wars and flip to either Communism or Fascism or Royalist Non-Aligned for the UK. We'll probably do a deep dive on these features at a later date. In typical Paradox fashion, the paid expansion has concepts that expand upon these new features. First, a disclaimer: the addition of fuel, naval terrain, the ability to customize game rules, and the addition of new states are all part of the free update, as is the new naval combat system. The end result is that we now have a much more complex and interesting grand-strategy war game. At launch Hearts of Iron 4 was a fun, yet oddly shallow look at World War 2, but the scope of the game has been broadened by substantial updates and expansions in the years since. The key concept when discussing Man the Guns is depth.








Hoi4 man the guns dev diary